#include "myShape.h"

void Shape::WhereAmI()
{
	std::cout << "Now I am in class Shape" << std::endl;
}

void Shape::WhereAmIVirtual()
{
	std::cout << "Now I am in class Shape" << std::endl;
}

Shape::Shape(colour colour, bool contour, double transparency)
{
	m_colour = colour;
	m_contour = contour;
	m_transparency = transparency;
}

Shape::Shape(const Shape& other)
{
	m_colour = other.m_colour;
	m_contour = other.m_contour;
	m_transparency = other.m_transparency;
}

Shape::~Shape()
{
	std::cout << "Now I am in Shape's destructor!" << std::endl;
}
